A visually stimulating, and almost award-winninggame made in 7 days
Shadow deflector is a prototype for a 2D, top-down, puzzle game thatrequires the players to use the bullets’ ricochet to guide the enemy’s bulletback to them while not killing the players themselves. The game was made in2019’s week-long online event, Community Game Jam, with over 1,039 entries. Iwas the game designer, character artist and programmer in a team with Nickolas Abraham.
The game ended up winning 3rd in Game Design, 3rd in Innovation, 4th in Fun and 23rd Overall.